I have discovered ingeious article about generating random levels with cellular automata. It worls like charm:
Now, from its looks it seems quite radom, but it makes wonderfull caverns, swamps and forests.
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Fate of Heroes Developer diary
A project that I never really gave up on.
Jul 12, 09:51
I have discovered ingeious article about generating random levels with cellular automata. It worls like charm:
Now, from its looks it seems quite radom, but it makes wonderfull caverns, swamps and forests.
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