I have discovered ingeious article about generating random levels with cellular automata. It worls like charm:

Now, from its looks it seems quite radom, but it makes wonderfull caverns, swamps and forests.
Fate of Heroes Developer diary
A project that I never really gave up on.
Jul 12, 09:51
I have discovered ingeious article about generating random levels with cellular automata. It worls like charm:

Now, from its looks it seems quite radom, but it makes wonderfull caverns, swamps and forests.
Commenting is closed for this article.